

True to Mario spirit, the game also includes plenty of platforming elements, although they are (mostly) on the lighter side. The game introduces some gameplay elements that were unique at the time, which I’ll get into more detail with below. The battle system is of the usual turn-based format, and you have depletable “Flower Points” which can be used for special attacks and abilities. You take control of Mario right as Bowser’s Keep is overtaken by a mysterious persona known as “Smithy”, and team up with Princess Peach, Bowser, and others to recover the scattered Star Pieces and defeat the evil imposter.Īnyone who has played any JRPGs of the time will find a lot here that is familiar - it is a Square game after all, and it shows from basically the beginning. It retained many of the gameplay hallmarks of JRPGs of the day, and capitalized on Mario’s popularity by placing him and his friends (and enemies) into a role-playing adventure in the Mushroom Kingdom. Super Mario RPG was a game created via a collaborative effort between Nintendo and Square (of Final Fantasy fame), to make RPGs more popular among Western audiences. Super Mario RPG: The Legend of the Seven Stars

This time around we’ll be looking at the quirky, unusual Super Mario RPG: The Legend of the Seven Stars on the SNES.
#SUPER MARIO RPG EMULATOR SERIES#
Video games have changed a lot over the years, and in this series I am exploring whether or not games from eras long past have stood the test of time - regardless of how good they may have been considered at the time they were released. Welcome to Load State, a video game review series I am doing which focuses on games that are at least 15 years old, with the intent being to determine how good the game is in a modern context.
